14 best After Effects alternatives (free and paid)

Fourteen After Effects alternatives sorted into free desktop apps, paid apps and browser tools, with the price, platforms, Lottie export and main limit of each.

Flat illustration of a desktop computer showing a video timeline, flanked by tiles for settings, payment, an open lock and cloud storage

The closest After Effects alternatives are DaVinci Resolve’s Fusion page and Blender if you want free desktop software, Apple Motion, Fusion Studio or Nuke if you are willing to pay, and Jitter, Rive or Lottielab if the animation has to run on a website or inside an app. None of them is a straight copy, and your After Effects templates and plugins won’t come along, so pick by what you have to deliver.

With any new app, I check what file it can hand to the next person well before I look at the price. At Moonb I open a lot of the project files clients send over, and these days they come out of a long list of apps. A Resolve timeline with Fusion comps tucked inside is normal now, and so is the odd Lottie file some product team exported from a browser tool.

Price, platform and Lottie export for each tool

All prices are in US dollars, from each maker’s own pricing or product page in October 2026.

#ToolPriceRuns onBest forLottie export
1DaVinci Resolve (Fusion page)Free; Studio $295Mac, Windows, LinuxEditors who want effects and the cut in one projectNo
2BlenderFree (GNU GPL)Windows, Mac, Linux3D motion graphics and camera trackingNot built in
3CavalryFree for individualsMac, WindowsProcedural 2D, kinetic type, data-driven motionYes
4Maxon AutographFreeWindows, MacCompositing plus 3D, one comp rendered to several formatsNot listed
5GlaxnimateFree, open sourceLinux, Windows, MacSmall vector animations and Telegram stickersYes, partial feature support
6Apple Motion$49.99 one-time, or in Apple Creator StudioMac onlyFinal Cut Pro titles and templatesNo
7Blackmagic Fusion Studio$295Mac, Windows, LinuxStandalone node-based VFX and broadcast graphicsNo
8Foundry Nuke$3,839/yr; Indie $499/yr; Non-commercial freeWindows, Mac, LinuxFilm and episodic compositingNo
9JitterFree tier; paid tiers per editorBrowserAnimating Figma designs for UI and socialYes, every tier
10RiveFree; paid seats from $9/monthBrowser, Mac, WindowsInteractive animation inside apps and sitesNo (imports Lottie)
11LottielabFree; Pro $12/editor/month billed yearlyBrowserLottie files for product teamsYes, on Pro
12SVGatorFree (static exports); Starter $20/month billed yearlyBrowserAnimated SVG for websitesYes, Starter and up
13CanvaFree; paid Pro and Business tiersWeb, Mac, Windows, iOS, AndroidTemplate-based social clipsNot listed (imports Lottie)
14CapCutFree to download and use onlineBrowser, Windows, MacShort-form social videoNo

There is no free version of After Effects

Adobe doesn’t make one. The closest thing on its plans page is a seven-day trial of the full app, which turns into a paid Creative Cloud membership unless you cancel, and anyone who wants a free online video editor gets pointed to Adobe Express. Bought by itself, After Effects is US$22.99 a month on the annual, billed monthly option. Adobe sells it only through Creative Cloud, paid monthly or annually, so there is no one-time license to buy (Adobe’s After Effects plans page).

If the monthly bill is why you’re looking, every app in the first group below is free. Several browser tools have usable free tiers too, and even Nuke, the most expensive thing on this list, has a free non-commercial edition for learning.

Free After Effects alternatives

Resolve and Blender are full production suites. The other three are smaller desktop apps built around motion design, Glaxnimate most of all.

1. DaVinci Resolve

DaVinci Resolve 21 product page on Blackmagic Design's website

Best for: Editors who want motion graphics, compositing, color and the cut in one project file.
Pricing: Free; DaVinci Resolve Studio is $295.
Runs on: Mac, Windows and Linux.
✓ Why it stands out: The Fusion page is a full node-based compositor inside the editor, with point, planar and 3D camera tracking, rotoscoping, keying and 3D particles.
✗ Worth knowing: The free version works in 8-bit up to Ultra HD at 60fps; 10-bit, higher frame rates and the AI Neural Engine tools need Studio.
More on DaVinci Resolve

Blackmagic splits Resolve into pages: cut and edit for editing, Fusion for visual effects and motion graphics, color, Fairlight for audio, and media and deliver for organizing and output. Version 21 adds the Krokodove toolset to Fusion, with more than 70 new graphics, and a Photo page for stills. Compositions built on the Fusion page can now be saved as templates and used on the edit and cut pages, which is the closest Resolve gets to an After Effects and Premiere round trip. Project libraries and Blackmagic Cloud let editors, colorists and effects artists work on the same project at the same time. Studio adds the DaVinci AI Neural Engine, extra Resolve FX, 10-bit video up to 120fps and resolutions beyond 4K.

Resolve is the free tool I’d try first. The editor alone tops my video editing software roundup, ahead of fifteen other editors, and the Fusion page inside it handles most of the compositing, tracking, keying and titling people do in After Effects, with no export step between the cut and the effects. The node graph is the hard part. Coming from stacked layers, your first few Fusion comps feel clumsy, and then at some point the wiring starts to read like a map of the shot.

2. Blender

Blender homepage announcing Blender 5.2 LTS

Best for: 3D motion graphics, product shots and tracked 3D that has to sit inside real footage.
Pricing: Free and open source under the GNU GPL, commercial use included.
Runs on: Windows, macOS 13 or newer on Apple silicon, and Linux.
✓ Why it stands out: Production-ready camera and object tracking plus a built-in node compositor, so footage, 3D and finishing stay in one file.
✗ Worth knowing: Flat 2D motion design is a detour through Grease Pencil and a 3D viewport, and Lottie is not among its built-in export formats.
More on Blender

Blender is a complete 3D suite covering modeling, sculpting, rigging, animation, rendering and compositing, and blender.org states plainly that you are free to use it for any purpose, including commercial work. The current long-term support release is 5.2 LTS. For After Effects users, the useful parts are the motion tracker (auto and manual tracking, planar tracking and camera reconstruction), the node compositor for grading and post effects, and Grease Pencil, which draws 2D animation inside a 3D scene with onion skinning. The manual's import and export section covers formats like FBX, USD, Alembic, OBJ and SVG from Grease Pencil, with no Lottie exporter among them.

Learn Blender before you pay for a 3D plugin. After Effects now has its own 3D workspace and imports 3D models, but extruded type, product turntables and a logo tracked into a handheld shot all get easier in Blender, which does them for free, along with a camera that moves through an actual scene. The climb is steep for anyone who only knows layers, since almost everything happens in 3D space.

In Blender’s official 5.2 LTS overview, I’d watch the Grease Pencil, animation and rigging, and compositing chapters first.

3. Cavalry

Cavalry homepage: professional, real-time animation software, free, by Canva

Best for: Procedural 2D work: kinetic type, data-driven charts and ad sets with many variations.
Pricing: Free for individuals (a Canva account is required); team sign-on runs through Canva Enterprise or Canva Education.
Runs on: Mac and Windows, running natively on Apple silicon.
✓ Why it stands out: A real-time viewport, procedural rigs and data import, and native Lottie export from File, Export Lottie.
✗ Worth knowing: Lottie is less full-featured than Cavalry, so where a feature has no Lottie match Cavalry bakes the shape animation, and baked exports come out larger.
More on Cavalry

Cavalry is now published by Canva and is free for individuals, with procedural rigs, the real-time viewport and data-driven sequences all included. People who bought a Pro or Teams license can keep using the legacy version provided by Scene Group until the term they paid for ends, or claim the free Canva one. The Lottie exporter sits in the File menu and in the Render Manager, and where Lottie lacks a matching feature, Cavalry tries to bake the shape animation, which keeps a wide range of effects exportable. Its documentation lists which features export with no baking at all, which is worth reading before you design anything bound for an app.

My favorite on the list. If you have ever written a wall of expressions, or hand-set dozens of keyframes, just to get a grid of shapes moving slightly out of sync, Cavalry’s duplicators, falloffs and connections do that work for you. You set up rules and Cavalry works out the motion from them, which takes some getting used to after years of keyframing by hand. It also exports Lottie, so for motion that has to live inside a product it’s the free tool I’d reach for.

One layer driving another, nulls, noise, stagger and falloffs all come up in Cavalry’s getting-started tutorial on animation systems.

4. Maxon Autograph

Maxon's Autograph product page: free 2D/3D motion graphics and VFX software

Image: Maxon, Autograph product page

Best for: Motion designers who want layer-style compositing and a real 3D scene, delivered in several formats from one composition.
Pricing: Free.
Runs on: Windows and macOS.
✓ Why it stands out: Responsive compositions render one design in several formats, and a full 3D environment built on OpenUSD sits in the same timeline as the 2D work.
✗ Worth knowing: Maxon's Universe and Red Giant plugins load inside it but still need their own license, and Lottie export is not listed among its features.
More on Maxon Autograph

Maxon's FAQ asks "Is Autograph really free?" and answers "Absolutely!" The app covers motion graphics, VFX and compositing on a GPU-powered engine, and it pairs a 2D timeline with a full 3D environment based on Pixar's OpenUSD, so 3D models and 2D layers render in one place. Text tools animate individual text properties and can turn type into an extruded 3D mesh in one click. The relative definition system is built for last-minute format requests: one composition, rendered in multiple formats. There is also a rotoscoping toolkit with 2D and planar tracking.

Of the free apps, Autograph is the one an After Effects user will recognize fastest. Titles, logo animation, compositing and transitions work the way you’d expect, and the 3D sits in the same timeline. There’s far less around it, though, with fewer tutorials and even fewer templates, so I’d leave slack in the schedule of the first job you try it on.

5. Glaxnimate

Glaxnimate's main window with a vector logo on the canvas and trim path keyframes on the timeline

Image: Glaxnimate screenshot from glaxnimate.org

Best for: Small vector animations, animated SVG and Telegram stickers.
Pricing: Free and open source, made by KDE.
Runs on: Linux, Windows and Mac.
✓ Why it stands out: It opens and saves Lottie, Telegram's TGS stickers and animated SVG directly, with no plugin in between.
✗ Worth knowing: Its own manual says not all Lottie features are implemented, and the project only reached its first stable release under KDE in March 2026.
More on Glaxnimate

Glaxnimate is an open-source vector animation and motion design app for the desktop, and version 0.6.0, released on March 3, 2026, is its first stable release as a KDE project. Lottie files open and save, TGS sticker files do too (they are based on Lottie), and a validator in the Document menu checks a sticker against Telegram's limits before you save. SVG files load and export, including SMIL animation, and it reads most of the extra attributes Inkscape writes. You can also trace imported bitmaps into vector shapes.

Glaxnimate is small on purpose. It handles shape layers, trim paths and simple keyframed vector motion, and leaves footage and 3D alone. For a stock loader, grabbing one from a free Lottie animation site is quicker than drawing it, so I’d save Glaxnimate for animation that has to be your own.

Prices here run from a one-time $49.99 for Motion to thousands a year for Nuke.

6. Apple Motion

Apple Motion on the Mac App Store, listed at $49.99

Best for: Final Cut Pro editors building titles, lower thirds and templates the editor can adjust later.
Pricing: $49.99 one-time on the Mac App Store, or included in Apple Creator Studio ($12.99 a month or $129 a year).
Runs on: Mac only, macOS 26.6 or later.
✓ Why it stands out: More than 230 behaviors animate without keyframes, and anything you build publishes to Final Cut Pro as a title, effect, transition or generator with sliders the editor can use.
✗ Worth knowing: It is Mac-only and built around Final Cut Pro, so teams on Premiere or Resolve get far less out of it.
More on Apple Motion

In Motion, a template can expose single parameters or rigs (a slider, a pop-up menu, a checkbox) for an editor to control inside Final Cut Pro. The app builds 2D and 3D titles, transitions and effects in real time. 3D titles can start from scratch or from a converted 2D title, wear more than 90 Apple-designed materials, and sit in 360-degree projects with cameras. Apple now also bundles it into Apple Creator Studio with Final Cut Pro, Logic Pro, Pixelmator Pro, Compressor and MainStage, while the standalone app is still sold as a one-time purchase.

I’d only buy Motion for a team that already cuts in Final Cut Pro, since most of its value is in how the two talk to each other. In that kind of edit suite it handles titles, lower thirds, callouts, simple logo moves and quick effects, and behaviors do a lot of the animating.

7. Blackmagic Fusion Studio

Blackmagic Design's Fusion 21 page, showing a composite next to its node graph

Best for: VFX artists and broadcast designers who want Fusion as its own app, outside the edit.
Pricing: $295.
Runs on: Mac, Windows and Linux.
✓ Why it stands out: Network rendering on as many machines as you like with no per-node render fees, third-party filters, and a bin server for shared assets.
✗ Worth knowing: Blackmagic activates it with a DaVinci Resolve license and prices both at $295, so check what your team already owns before buying it separately.
More on Blackmagic Fusion Studio

Fusion Studio is Blackmagic's standalone Fusion application (inside Resolve, Fusion lives on the Fusion page), and Blackmagic says it has been used on thousands of feature films and TV shows over the last 30 years. It works in a true 3D workspace with tools for keying, painting, animation, VR and stereoscopic 3D, and its optical flow tools generate motion vectors to retime, stabilize and morph shots. Fusion Studio adds support for third-party filters and a bin server, so a team sees shared assets without copying them around. The current Fusion Studio 21.1.1 update ships for Mac, Windows (including Windows on Arm) and Linux.

Think of it as the Fusion page without Resolve wrapped around it, made for compositors and VFX artists who never want to see an edit timeline. Most people should start with the Fusion page in free Resolve. The $295 makes sense once you have render machines to spare and artists who spend their whole day on shots, because that’s where the network rendering and the bin server pay off.

8. Foundry Nuke

Foundry's Nuke product page announcing Nuke 17.1

Best for: Film and episodic compositing, where the shot is the job.
Pricing: Nuke $3,839 a year; Nuke Indie $499 a year for solo artists under US$100,000 annual revenue; Nuke Non-commercial free for learning.
Runs on: Windows, macOS and Linux (Rocky 9).
✓ Why it stands out: Node-based compositing built for big pipelines, with a Python API, a C++ SDK and BlinkScript for custom image processing.
✗ Worth knowing: The lower-priced editions have hard limits: Indie exports up to 4K and caps Python at 10 commands, and Non-commercial outputs HD only and saves files the commercial version cannot open.
More on Foundry Nuke

Nuke is the node-based compositor at the center of Foundry's Nuke family, and the current release is 17.1. Above the $3,839 annual price for Nuke sit NukeX at $5,219 a year, with advanced 3D camera tracking and cleanup plug-ins, and Nuke Studio at $6,379 a year, which adds a multi-track editorial timeline and conform. Nuke Indie is a functionally limited version of Nuke Studio for solo artists, and it cannot sit in a pipeline with other commercial Nuke licenses. Nuke Non-commercial gives learners free, unwatermarked versions of Nuke, NukeX and Nuke Studio, minus third-party plug-ins and with limited Python.

Compositors move to Nuke when After Effects stops being enough, usually on shots that need multi-pass CG integration, deep compositing, roto, cleanup or set extensions. I wouldn’t open it for titles or brand motion. If you’re curious how high-end compositing works, the free Non-commercial edition lets you poke around before anyone spends $3,839.

Browser-based After Effects alternatives

Rive, Canva and CapCut also have desktop apps, but all six of these work in a browser tab. Lottie is usually why product teams look here, and half of them export it. For ready-made files, the libraries and marketplaces collected in Lottie resources are worth checking before anyone animates from scratch.

9. Jitter

Jitter homepage: design in motion

Image: Jitter

Best for: Product and brand designers animating Figma designs for UI, social posts and launch assets.
Pricing: Free tier; Pro, Max and Ultra are billed per editor.
Runs on: Web browser.
✓ Why it stands out: Paste frames in from Figma, animate with presets or from scratch, and export Lottie, GIF or video, with Lottie export included on the free tier.
✗ Worth knowing: The free tier exports at 720p and 30fps with a Jitter watermark and three workspace files; 1080p needs Pro, and 4K at 120fps needs Max.
More on Jitter

Designs come into Jitter through its Figma plugin: select a frame or layer, click Copy, then paste it into a Jitter file and start animating. It comes with more than 300 animation templates, and presets you can retime and re-ease. Pro adds 1080p at 60fps and ProRes and WebM export, Max adds transparent and frame-by-frame export plus 4K at 120fps, and every tier carries some AI credits.

Designers who used to hand button states, notification animations, logo reveals and social cards to a motion person can do them in Jitter themselves, starting from a pasted Figma frame. For type-heavy work it’s also the first tool in our guide to how to animate text online. And it’s the only browser tool here whose free tier exports Lottie, so it costs nothing to find out whether your developers can use what it makes.

10. Rive

Rive Editor page showing a dragon character open in the editor

Image: Rive, Rive Editor page

Best for: Interactive animation that reacts to taps, hovers and app state inside a product or game.
Pricing: Free (exports carry a Rive splash screen); paid seats from $9 a month on Cadet.
Runs on: Web editor, plus desktop apps for Mac and Windows.
✓ Why it stands out: State machines and data binding run in Rive's own runtimes, so the file you design is the file that ships in the app.
✗ Worth knowing: It outputs its own .riv format plus MP4, GIF and WebM; Lottie files can come in, but a Lottie handoff is not what it is built for.
More on Rive

Designers, animators and developers build interactive UI, motion and game pieces in the same Rive editor, and the result runs natively on mobile, desktop, web, consoles, TVs and vehicles. Rive's own term for all this is the interactive experience engine. Per seat a month, the tiers go Free, Cadet at $9 (three seats at most), Voyager at $32 (up to 25) and Enterprise at $120 for companies with $10M or more in annual revenue. Free exports play a Rive splash screen, which Cadet removes. Rive can also generate pieces from an agent through its command-line tool.

For interactive work, Rive cuts out the old relay from After Effects to Lottie to a developer. A hover animation, or a progress meter driven by real data, lives in a state machine inside the file, something a rendered After Effects file can’t manage by itself. Plan extra time for the state machines, which take longer to learn than the animation side.

11. Lottielab

Lottielab homepage: the motion design tool for product teams

Image: Lottielab homepage

Best for: Product teams shipping Lottie animations to iOS, Android and the web.
Pricing: Free; Pro is $12 per editor a month billed yearly, or $18 month to month.
Runs on: Web browser, no install.
✓ Why it stands out: It imports from Figma and opens Lottie files made in After Effects with Bodymovin, so a team can keep editing existing animations in the browser.
✗ Worth knowing: Lottie export itself is a Pro feature; the free tier exports GIF and MP4.
More on Lottielab

Lottielab's free tier covers as many files as you like, Lottie and SVG uploads, Figma import, and GIF and MP4 export. Pro adds Lottie export, HD and 4K video, a team library with shared files, comments and mentions, file size optimization, and Lottie hosting on a CDN. That fits how Lottielab describes itself, as a web-based alternative to After Effects for anyone who needs Lottie, video and GIF output without installing anything.

If your team already has a folder of Bodymovin exports, I’d start with Lottielab. It opens them, so the onboarding illustrations, empty states, loaders and small celebrations someone once built in After Effects can keep being edited in a browser tab.

12. SVGator

SVGator homepage: the easiest way to animate SVG

Best for: Web designers adding animated SVG or Lottie to sites and apps.
Pricing: Free (static exports only); Starter $20 a month billed yearly; Pro $24 a month billed yearly.
Runs on: Web browser.
✓ Why it stands out: Exports animated SVG (CSS or JavaScript), Lottie JSON, React Native and Flutter, with click and hover interactions.
✗ Worth knowing: Every animated export needs a paid tier, and video and GIF export start at Pro.
More on SVGator

According to SVGator's FAQ, the free tier lets you explore the full editor and export static SVG files without limit, Starter adds animated SVG, Lottie, React Native and Flutter export, and Pro adds video and GIF. Starter also brings the SVG Player API and interactive animations, while Team runs $27 per seat a month billed yearly with a three-seat minimum and room for up to ten. It integrates with Figma and WordPress.

SVGator makes the most sense when the animation’s final home is a website, say a hero illustration that moves or a logo that draws itself. Don’t judge it by the free tier, which lets you explore the whole editor but only exports static files; anything that moves needs Starter.

13. Canva

Canva homepage asking what you will design today

Best for: Marketing teams making template-based social clips and simple animated posts.
Pricing: Free; the paid tiers are Canva Pro (for one person), Canva Business and Canva Enterprise.
Runs on: Web, desktop apps for Mac and Windows, iOS, Android and Chromebook.
✓ Why it stands out: Templates, brand kits and a stock library of more than 141 million premium photos, videos, graphics and audio files on the paid tiers.
✗ Worth knowing: Canva can import Lottie animations into a design, but Lottie export is not among the features on its pricing page, so don't plan on it for a developer handoff.
More on Canva

Canva Free is open to anyone, Canva Pro covers a single person, and Canva Business is built for individuals and small teams that want brand management, ad performance insights and more AI allowance. Canva supports importing Lottie animations into designs and renders them out with its GIF and MP4 exports (the Canva entry in our Lottie explainer has what that did to its rendering). Canva also publishes Cavalry, entry 3 on this list, which is where its more serious motion design tool lives.

Canva is first on my list of animation tools for non-designers, and here too it’s for people who don’t animate for a living. Presets and templates do most of the moving, so custom brand motion is hard to get out of it. An animated quote card, or a logo that fades up at the end of a clip, is easy.

14. CapCut

CapCut homepage: AI-powered photo and video editor for everyone

Best for: Short-form social video with captions, text animation and quick effects.
Pricing: Free to download and to use online.
Runs on: Web browser, Windows 7 or later, and macOS 10.14 or later.
✓ Why it stands out: Keyframes with graph curves, automatic captions from video and audio, and a large template library in a fast editor.
✗ Worth knowing: It is a video editor first; its motion work lives in keyframes, effects and templates, and there is no Lottie export.
More on CapCut

CapCut's site lists desktop, online, tablet and mobile versions; the two that matter here are the online editor, which runs in the browser, and CapCut Desktop, a free download. The desktop app lists keyframes and graphs for smoother, more precise animation, color wheels, a broad effects library, and automatic captions generated from video and audio. Its own pages pitch it squarely at creators turning out posts for TikTok, YouTube and Instagram.

Animated captions and a zoom on the beat are the light end of After Effects work, and for a social team CapCut does both for free. Reusable animation rigs and compositing are beyond it.

How DaVinci Resolve compares with After Effects

If you edit, I’d pick Resolve. The free version is already a complete post suite, with edit, color, audio and Fusion for effects, and Studio costs $295. After Effects alone runs US$22.99 a month, and you still cut somewhere else. Blackmagic argues its node graph is faster than a layer stack once comps get complex. On a busy shot I agree, because the node tree shows you what feeds what, and nested precomps bury exactly that.

After Effects keeps its edge for a team that has paid for templates and third-party plugins over years, since most of that doesn’t carry over to Fusion. It also keeps it for anything headed into an app. Lottie started life in 2015 as an After Effects export, the Lottie Animation Community still names designing in After Effects and exporting with a plugin as a popular method, and Resolve has no Lottie export at all.

How CapCut compares with After Effects

CapCut is a free, fast editor for short-form social video. Its keyframes, graph curves, automatic captions and templates make a vertical clip look finished in minutes, and for a weekly run of short social cuts I’d use it over After Effects every time.

A custom logo animation or a title system is a different job, and it needs a motion tool, After Effects or one of the alternatives above. If what you’re actually choosing is a short-form editor, viral.new’s comparison of video editing software for short-form creators weighs CapCut against Premiere Pro, DaVinci Resolve and Final Cut Pro on speed, AI features and price.

Relearning costs more than the license

A few weeks of a team relearning its tools can easily cost more than the most expensive license in the table above. The median special effects artist or animator in the US earned $102,030 a year in May 2025, going by the Bureau of Labor Statistics.

So before anyone migrates, push one real job through the new tool. A lower third won’t tell you much. Rebuild a piece from the last quarter and watch the boring parts: import, export, whether you get the Lottie you need, how files move between people, and who looks after the templates afterward. If the test mostly shows that nobody has the hours to learn a new tool, and the backlog is steady motion work, bringing in motion graphics designers may make more sense than switching software at all.

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Frequently asked questions

No. Adobe offers a seven-day trial of the full app, which becomes a paid Creative Cloud membership unless you cancel, and after that After Effects on its own costs US$22.99 a month on the annual, billed monthly option. For a free online video editor, Adobe itself points people to Adobe Express. If you want free software that does After Effects work, Resolve's Fusion page and Blender cover compositing and 3D, and Cavalry and Maxon Autograph are both free motion design apps.

For editors, usually yes. Resolve keeps the cut, color, audio and Fusion compositing in one project, the free version already handles Ultra HD at 60fps, and Studio costs $295, where After Effects is US$22.99 a month. Stay with After Effects if your team runs on layer-based templates and paid plugins (most of them don't carry over to Fusion) or ships Lottie, which Resolve can't export. Whether the node graph suits you only shows up on real work, so give the Fusion page a couple of actual projects before deciding.

CapCut, if the job is short social clips. It's a free, fast editor, and its keyframes, graph curves, automatic captions and templates get a vertical video finished quickly. After Effects is where custom animation and compositing happen, and a social team can use both, cutting in CapCut and dropping in a title or logo animation rendered from a motion tool.

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