10 Creative Campaign Frameworks You Can Repurpose Internally
The campaign frameworks worth knowing, sorted by the one decision each answers: the brief, ABCD, Hero-Hub-Help, 60/40, AIDA and availability.
I have sat through more “campaign framework” decks than I can count, and a lot of them make the work worse. They pour a strategy tool, a copywriting formula, and a product-management model into one slide, staple ten acronyms together, and call it a system. You leave with vocabulary. You do not leave with a better campaign.
So here is the version I actually use. The frameworks worth knowing each answer exactly one question, and they are not interchangeable. A creative brief decides what to say. Google’s ABCD decides whether a video holds attention. Hero, Hub, Help decides how a year of content fits together. The 60/40 rule decides where the money goes. AIDA and PAS decide how a single message reads. Availability theory explains why any of it compounds. Reach for the framework that fits the decision in front of you, not the one that looks cleverest on a slide.
If you only want the shortlist:
- What to say: the creative brief and its single-minded proposition
- Whether the video lands: Google’s ABCD
- How the whole campaign fits together: Hero, Hub, Help
- Where the money goes: the 60/40 rule
- How the words work: AIDA and PAS
- Why it compounds over time: mental and physical availability
Most framework listicles fail because they answer three questions at once
The classic “10 campaign frameworks” post throws Design Thinking, OKRs, the OODA Loop and Jobs to Be Done in with actual advertising models. Those first four are good tools. None of them are campaign frameworks. Design Thinking is for designing a product. OKRs are for setting company goals. The OODA Loop came out of fighter-jet combat. Bolting them onto a campaign plan gives a team the feeling of rigor without any of the sharpening a campaign needs.
A real campaign framework does one of three jobs and only one: it decides the message, it shapes the creative, or it allocates the money. When I audit a plan that is going sideways, it is almost always because someone grabbed a model built for a different job. A team runs a beautiful Design Thinking sprint and still cannot say, in a sentence, what the ad is about. That gap is the whole problem, and no ideation model closes it.
The one fact that should govern which framework you reach for
Before any framework, know which lever moves the most. Creative quality is the single most influential factor in whether advertising works. Nielsen’s ad effectiveness analysis put creative at roughly 49 percent of a campaign’s sales lift, ahead of reach, targeting, recency and context combined. Google says the same thing in plainer words: creative is the number one driver of campaign ROI, and yet fewer than a quarter of marketers use any real tool to measure it.
I keep that number close because it changes which frameworks earn your time. The models worth learning are the ones that make the work itself better: sharper message, stronger video, tighter structure. A framework that only fills in a planning template, and never touches what ends up on screen, is admin dressed as strategy. So the six below are sorted by the part of the campaign each one actually improves.
To decide what to say: the creative brief and the single-minded proposition
The creative brief is the oldest framework in advertising and still the one that decides the most. Its job is to force agreement on what a campaign is about before anyone spends money making it. The part that matters most is the single-minded proposition: the one idea the whole campaign carries. The discipline, associated with John Hegarty and the BBH school, is brutal. If the proposition takes more than one sentence to state, it has not been distilled far enough.
I have watched this go wrong on real jobs. A brief lands with nine “key messages,” every stakeholder got their line in, and the edit that comes back is mush because it is trying to say all nine. The fix is never a bigger edit. It is going back and cutting eight of the messages. On our own projects I will not let a shoot start until the proposition fits on one line and everyone in the room can repeat it. That single sentence is what every later framework has to serve. Our note on how to write a video script picks up where the brief leaves off, and the brand story examples show single-minded ideas that survived contact with production.
To make the video actually land: Google’s ABCD
ABCD is the framework for the video itself, not the plan around it. It stands for Attention, Branding, Connection, Direction, and Google built it by measuring what separates effective video ads from ignored ones. Attention means earning the first few seconds. Branding means the viewer knows who it is for, early, not just at the end card. Connection means a reason to feel something. Direction means one clear next step.
This one has receipts I trust. Google developed and validated ABCD across more than 17,000 campaigns measured with Ipsos, Nielsen and Kantar, and following the principles has shown up to a 30 percent lift in short-term sales likelihood. What I like about it as a working tool is that it is a checklist you can run on a rough cut. When a client video is testing flat, I go down ABCD line by line, and the failure is almost always Branding: the logo shows up at second 25 and the first 24 seconds could belong to anyone. The software demo script examples show the same principles applied to product video.

To structure a whole campaign, not one hit: Hero, Hub, Help
Hero, Hub, Help solves a different problem: not one video, but a year of them. Developed by Google and YouTube, it sorts content into three layers. Hero is the big tentpole moment you build reach around. Hub is the regular series that gives a returning audience a reason to come back. Help is the always-on content that answers what people are already searching for. A commonly cited mix is roughly 10 percent Hero, 30 percent Hub, 60 percent Help, and the YouTube Creator Playbook frames it as the sustainable shape for long-term growth.
The reason I reach for it is that most teams overspend on Hero and starve the other two. They pour everything into one launch film, it gets a spike, and then the channel goes dark for four months. Hero, Hub, Help is the argument for cutting the tentpole in half and funding the Hub series that actually builds an audience between launches. It maps almost directly onto how a working creative workflow process should be planned across a quarter.
To split the budget: the 60/40 rule
When the question is how to divide the money, the answer with the most evidence behind it is 60/40. Les Binet and Peter Field analyzed close to 1,000 case studies in the IPA Databank and found that the best long-run results came from spending about 60 percent of a budget on brand building and 40 percent on sales activation. Brand building is the broad, emotional, slow-burn work that makes people feel something about you before they are in-market. Activation is the sharp, rational, buy-now work that converts the ones who are.
Get the split wrong in the obvious direction, all activation, and you buy a good quarter followed by a stall, because nobody new is being warmed up. The people who wrote the rule explain it themselves in this talk from the IPA, the trade body that published the research:
The 60/40 baseline is a starting point, not a law. A young brand that no one has heard of usually needs to tilt harder toward brand for a while. What the rule kills is the default reflex, common on lean teams, to put everything into the performance channel that reports a number this week and wonder next year why growth flattened.
To write the words: AIDA and PAS, used straight
AIDA and PAS are not campaign strategies. They are message-level tools, and the old listicles get this wrong by dressing them up as planning systems. AIDA is Attention, Interest, Desire, Action: the shape of a message that walks someone from a scroll-stop to a click. PAS is Problem, Agitate, Solve: name the pain, make it vivid, then resolve it. Both are more than a century old between them, and they work because they map to how attention actually moves.
I use them for exactly one thing: writing the words in a specific asset. A landing page, a 30-second script, a cold email, an end card. PAS is my default for anything where the audience has a problem they already feel. AIDA is better when I am building interest from a standing start. Where teams misuse them is by trying to run a whole brand campaign on AIDA, which flattens everything into a hard sell and skips the brand-building half of that 60/40 split entirely. Keep them at the level they were built for, the sentence and the paragraph, and they are sharp. Promote them to strategy and they distort the plan.
The backbone under all of it: mental and physical availability
The last one is less a template and more the theory that explains why the others pay off. Byron Sharp and the Ehrenberg-Bass Institute argue that brands grow by being easy to think of (mental availability) and easy to buy (physical availability). Most purchases are not the result of deep loyalty; they go to whichever acceptable brand comes to mind first in the buying moment and is right there to purchase. Distinctive assets, a color, a character, a sound, a logo, are how you get remembered at the only moment that counts.
This is the frame that makes the other five make sense. The single-minded proposition and ABCD’s Branding rule are how you build mental availability one asset at a time. The 60 percent brand half of 60/40 is availability compounding over years. Hero, Hub, Help keeps you present between launches so you do not fade from memory. I bring this up with clients who want to change the whole look every quarter, because consistency is not the boring option here. It is the mechanism.

The frameworks compared: one job each
Here is the whole set on one page, sorted by the decision each one is built to answer.
| Framework | The question it answers | What it outputs | When to reach for it |
|---|---|---|---|
| Creative brief + single-minded proposition | What is this campaign about? | One sentence everyone agrees on | At the very start, before any production |
| Google's ABCD | Will this video hold attention? | A checklist to run on a rough cut | While making or reviewing a video ad |
| Hero, Hub, Help | How does a year of content fit together? | A three-layer content calendar | Planning an ongoing channel or program |
| The 60/40 rule | Where should the money go? | A brand vs activation split | Setting or defending a media budget |
| AIDA / PAS | How should this message read? | A structure for one asset's copy | Writing a script, page or email |
| Mental + physical availability | Why does any of this compound? | A reason to stay consistent | When someone wants to rebrand every quarter |
From framework to finished campaign
A framework is a way to make one decision well. It is not a substitute for making the thing. The order I work in is simple: settle the proposition first, use 60/40 and Hero, Hub, Help to shape where the money and the calendar go, use ABCD to keep each video disciplined as it is built, and write the individual assets with AIDA or PAS. Availability theory is the reason I push clients to keep the same look long enough for it to stick.
If you take one idea from this, take the first fact. Creative quality is the biggest lever there is, so the frameworks that earn their place are the ones that sharpen the work, not the ones that pad a deck. Pick the one that fits the decision you are actually facing, apply it, and get back to making the campaign. That last part is the job my team does for companies who make video and design every week, so the strategy layer stays in service of the work instead of burying it.
Frequently asked questions
They operate at three different levels. A creative brief is the upstream document that settles what a campaign is about and produces the single-minded proposition. A campaign framework, like Hero-Hub-Help or 60/40, shapes how the whole effort is structured or funded. A copywriting formula, like AIDA or PAS, is the smallest of the three: it structures the words inside one specific asset. Trouble starts when people use a copywriting formula as if it were a campaign strategy, or treat a brief as optional and jump straight to tactics.
The principles hold, but the ratios flex. The 60/40 split came from large consumer datasets, and a small or early-stage brand that nobody recognizes usually has to tilt further toward brand building at first, because there is no awareness to activate against yet. B2B is the same story: long buying cycles reward brand building even more, since most of your future buyers are not in-market today. Hero-Hub-Help scales down cleanly too. Your Hero might be one launch video a year rather than a Super Bowl spot, but the logic of not going dark between launches is identical.
You combine them, because they answer different questions and stack rather than compete. A normal campaign uses the brief to set the proposition, 60/40 and Hero-Hub-Help to allocate money and structure, ABCD to build each video, and AIDA or PAS to write the individual assets, all with availability theory as the reason to stay consistent. The mistake is stacking two frameworks that answer the same question, like running both Design Thinking and a creative brief to decide the message, which just adds meetings without adding clarity.